The Dawn of Truth
These additional skills are learned and advanced through ranks. Each skill has 12 ranks which may unlock new abilities or skills.
Carpentry is a Dexterity-based skill that is used to work with and build using various types of wood.
Culinary is an Intelligence-based skill that is used to create and craft meals and different food types that eventually can restore vitality.
Dungeoneering is an Intelligence-based skill that is used to find your way through dungeon complexes, navigate winding caverns, recognize dungeon hazards, and forage for food in the Underdark.
Engineering is a Dexterity-based skill that is used in skillfully constructing traps and designing buildings, vehicles, etc.
Fishing is a Wisdom-based skill that is used for fishing and catching fish in any body of water.
Foraging is a Wisdom-based skill that is used to locate and hunt for wild game and water sources.
Gemcrafting is an Intelligence-based skill used to craft different gems for different purposes.
Harvesting is an Intelligence-based skill used to draw alchemical regents from the bodies of magical creatures and magical terrain.
Herbalism is an Intelligence-based skill used to grow and gather rare herbs along with practicing herbal alchemy.
Poisoncrafting is an Intelligence-based skill used to mix, administer, and identify advanced alchemical poisons.
Sagecrafting is an Intelligence-based skill used to craft items and infuse them with mystical and magical properties.
Sanctify is a Charisma-based skill used to create sanctified incense and bless various items and/or locations.
Smithing is a Dexterity-based skill that is used to work with various metals and create items for battle such as weapons and armor.
Tailoring is a Dexterity-based skill used to craft a number of items from fabric or animal skins such as clothing.
Tracking is a Wisdom-based skill used to identify and follow tracks of creatures or people.